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7 - 8/10/2016

Hackathon SNG

ART & DATA


 

Thank you!

We did it! We got together with an amazing group of graphic designers, software artisans, UX specialists, back-end engineers, game designers, iOS developers and VR researchers to comine Data, Art and Technology. 6 teams worked tirelessly for 24 hours, blending custom software and design with data and content from the Slovak National Gallery and the Norwegian Nasjonal Museet. Scroll on to check out the winning teams and see all the results of the hackathon below.

Thank you to all the participants, mentors and co-organisers for making the event a success!

The event is part of "Art, collections and data across borders" project, supported by Norway, Iceland and Lichtenstein in the framework of the EEA Financial Mechanism and the state budget of the Slovak Republic.

Project Showcase

You can find more information and supporting material at hackdash.org/dashboards/artdata.

topic
Klima

A mobile weather app that aims to be useful, be relatable and get people into galleries.
Winner: Best Prototype
more info →

topic
Vampart

Ever wondered how likely you are to be a vampire? Now you can find out by tracing your face through art history.
Winner: Best Presentation, Most Original Concept
more info →

topic
The-mirror

Imagine you are walking in the gallery and one of the paintings starts to mirror your face and movements in its original art style.
Winner: Most Original Concept
more info →

topic
Art Flies

An immersive art experience that places users in a magical land of virtual reality where art can be explored more closely.
more info →

topic
Composition-analyzer

Generate your poster composition based on the experience of the old Masters.
more info →

topic
Photobooth

An interactive Photobooth installation, inspired by Artistic Style transfer algorithms.
more info →

Mentors

During the hackathon teams will be supported by an international selection of experienced mentors

Program

Friday
17.00
Welcome & introduction
Lightning talks (in English*)
  • Amalia Filip
  • Alexandra Kusá
  • Dušan Buran
  • Dag Hensten
  • Igor Rjabinin
 
Team formation
19.00
Brainstorming in teams

21.00
Status update per team

Teams share progress, problems & plans for their projects

00.00
Berlinka closes

Time to get some healthy sleep ;)

Saturday
10.00

1 hour

Workshops (in English*)

Seeing Computationally using OpenCV — by Matej Fandl

Using the Nasjonalmuseet and Webumenia APIs — by Dag Hensten and Igor Rjabinin

Collaboration via Git for Designers and Developers — by Philo van Kemenade

13.00

Lunch

Served by Berlinka

14.00

Final sprint
19.00

Public live demos

Teams present their creations in a 5 minute live demo open to the public

20.00

Awards

Best Prototype

Most Original Concept

Best Presentation

21.00

After Party

Afterparty: Cid Rim Live (LuckyMe, Affine Records/AT)

* Talks and workshops will be in English. If this creates a language barrier for anyone, we will do our best to provide translation on the spot. All group collaboration in teams can take place in any language you like.

* Prednášky a workshopy budú prebiehať v anglickom jazyku. Pre účastníkov, ktorí nerozumejú po anglicky, sa budeme snažiť zabezpečiť čo najlepší preklad na mieste. Práca v rámci tímu môže samozrejme prebiehať v ľubovoľnom jazyku.

Resources

Besides delicious food & beverages and super fast WiFi, we will provide the following media and tech resources:

  • Nasjonalmuseet - Solr Index As Api
  • Webumenia - Open Elastic Search Api
  • Artist Data
  • Open source audioguide
  • 3d Visualisations of SNG Reconstruction

Awards

Winners will be awarded in the categories: Best Prototype, Most Original Concept and Best Presentation

Practical information

  • You can sign up individually or as a team. We will make sure that individual participants' skills are complemented by other team members.
  • We encourage bringing ideas and content for projects you have in mind or in production.
  • After the final sprint all prototypes are presented in a live demo and their source code will be made available open-source for others to study and build on beyond the event. Anything created during the hackathon remains intellectual property of the creators in the team.
  • Food and beverages will be provided throughout the hackathon.
  • Any questions can be addressed directly to lab@sng.sk

Partners

Názov projektu:
Umenie, zbierky a dáta bez hraníc

Projekt je financovaný z grantov Islandu, Lichtenštajnska a Nórska prostredníctvom Finančného mechanizmu EHP a zo štátneho rozpočtu Slovenskej republiky.

Prijímateľ grantu:
Slovenská národná galéria

Výška projektového grantu: 92 412 €

partners